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Flight simulation software
FlightGear is a free software flight simulator. It supports a variety of popular platforms and is developed by skilled volunteers from around the world. Source code for the entire project is available and licensed under the GNU General Public License.
The goal of the FlightGear project is to create a sophisticated and open flight simulator framework for use in research or academic environments, pilot training, as an industry engineering tool, for DIY-ers to pursue their favorite interesting flight simulation idea, and last but certainly not least as a fun, realistic, and challenging desktop flight simulator. We are developing a sophisticated, open simulation framework that can be expanded and improved upon by anyone interested in contributing.
There are many exciting possibilities for an open, free flight sim. We hope that this project will be interesting and useful to many people in many areas.
DocumentationUser install guide available in PDF format from http://www.flightgear.org/Docs/getstart/getstart.pdf and online at http://www.flightgear.org/Docs/getstart/getstart.html
released on 22 February 2017
Geoffrey van Wyk
16 November 2012
Leaders and contributors
|See for a complete list||Contributor|
Resources and communication
|Developer||VCS Repository Webview||http://www.flightgear.org/cvsResources/anoncvs.html|
|Required to use||plib 1.6.0|
|Required to use||SimGear 0.3.0|
This entry (in part or in whole) was last reviewed on 25 February 2017.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.