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3D modeller

Moonlight3D is a modeller for 3-dimensional art. It supports Nurbs- and Bezier curve based modelling and many basic shapes (such as Box, Sphere, Cylinder, Plane, Cone and Torus) as well as many texture, material and light parameters, that can be rendered using the inbuilt raytracing-renderer. You can even create objects using Extrusion, Revolution or Skin-, Sweep-, Soft- and BiRail-Surfaces. You can import models using the DXF and 3DS standards, and export to RIB, DXF, VRML, Rayshade, and POV.


User tutorials available in HTML format from


version 0.5.5 (stable)
released on 16 October 2002

VCS Checkout


Related Projects



Verified by

Verified on


Verified by

Janet Casey

Verified on

7 August 2002

Leaders and contributors

Patrick Mauritz Maintainer
Stephane Rehel Contributor

Resources and communication

AudienceResource typeURI
Bug Tracking,Developer,SupportForum

Software prerequisites

Required to useGLTT-2.1
Required to buildgcc 2.8.1 or later
Required to usezlib-1.0.4 *or* 1.1.2
Required to buildGNU make
Required to usefreetype-1.0
Required to usetiff-3.4
Required to useMesa-2.6 *or* Mesa-3.0beta
Required to usejpeg-v6b

This entry (in part or in whole) was last reviewed on 4 May 2005.


Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.