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Procedural filter-based texture generator
NeoTextureEdit is a procedural, filter-based texture generator.
It features 2D and 3D previewing of the texture, normal map generation and rendering of textures at any resolution.
It can also be used as a library to generate the textures on-the-fly.
released on 27 November 2012
git clone git://git.code.sf.net/p/neotextureedit/code neotextureedit
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This entry (in part or in whole) was last reviewed on 15 September 2014.
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