- GameQ is a library to query one or more gameservers using UDP and return the formatted results in an array. It's object-oriented, and easily expandable.
- Hedgewars is a turn based strategy, artillery, action and comedy game, featuring the antics of pink hedgehogs with attitude as they battle from the depths of hell to the depths of space. As commander, it's your job to assemble your crack team of hedgehog soldiers and bring the war to your enemy.
- A twin-stick-shooter created using the Urho3D game engine
- Hot Potato Online
- Explode the other players with a hot potato bomb. Use the generated environment to bounce, corner and surprise your foes. Up to 4 players can confront each other in detailed customized matches. Fear the potato!<\p>
- Nexuiz is a 3d deathmatch game made entirely over the internet. The purpose of the game is to bring deathmatch back to the basics, with perfect weapon balancing and fast paced action, keeping itself away from the current trend of realistic shooters. Nexuiz is based on the Darkplaces engine.
- Open AstroMenace
- Hardcore 3D space shooter with spaceship upgrade possibilities.
- OpenArena is a classical first person shooter based on id Tech 3 game engine.
- PrBoom is a version of Doom using the Simple Direct Media layer (SDL) library, which lets it use XFree86, OpenGL, Linux framebuffer console, GGI, SVGALib or even color or monochrome text consoles as display. There is an additional OpenGL renderer as well, which has been disabled for now. To play you need maps, called "WAD." A free version is available in the freedoom project. You can use any other Doom WADs as well.
- Really Rather Good Battles In Space
- Really Rather Good Battles In Space is a real time strategy game with fleets of spaceships. It is a single player real time strategy game following the fall of the great Artilian empire. It features a short but relatively polished single player campaign, pretty (albeit 2d) graphics, spaceships, and explosions.
- Red Eclipse
- Red Eclipse is a single-player and multi-player first-person ego-shooter, built as a total conversion of Cube Engine 2, which lends itself toward a balanced gameplay, completely at the control of map makers, while maintaining a general theme of agility in a variety of environments.
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