- Empire is a strategy wargame played by a number of people (usually between 4 and 100) on the internet connected to an Empire Server. It combines strategy, tactics as well as economics and diplomacy.
- 'Fireworkx' is a pyrotechnic eye-candy simulation that explodes in both X and SVGAlib atmospheres.
- FooBillard is a OpenGL-billard game with realistic physics. It supports 8-ball, 9-ball, carambol and snooker, and both computer opponent and network play. Visual features include reflections on balls, shadow pixmaps, detail switching of balls according to distance, and adjustments for eccentric hits.
- Strategic game that is more or less related to Civ II, only better.
- GL-117 is an OpenGL- and SDL-based action flight simulator that provides a random terrain generator, lighting effects, sounds, and joystick support.
- This is a candidate for deletion: Links work but no maintenance since 2000. Looks like a student project. Email to maintainer broken. Poppy-one (talk) 11:36, 31 July 2018 (EDT) Glife is a simulation that uses the concepts found in Artificial Life. Its goal is to provide a limited number of rules, and then watch some sort of "society" emerge. Trends develop as animals interact with the terrain and with each other. This program is an "Artificial Society" program. The rules are placed in the program (and are somewhat customizeable). You then observe what happens; you can also find information on the individual animals or watch specific trends such as "wealth distribution." You place the rules and watch trends and structures emerge. The terrain is a grid, and the circles inside represent the terrain and the animals.
- GNOME War Pad
- VGA Planets is a play-by-email space conquest strategy game, it can be played by 11 players max. This game is being played by strategy fanatics all over the world for some years now, is very addictive and there are several servers on the Internet that host various kinds of this games.
- GNUKart is a clone of old racing games in rear-view. The purpose of this project is to propose a quick multiplayer game, with code designed to be as portable as possible. It does not need a 3D card.
- You construct a program for a robot, then watch him explore a world. The world has people who can hurt you, objects you can bump into, and food you can eat. The goal of the game is to collect as many prizes as possible before you are killed run out of energy. The robot program is written in a text file, which doesn't limit programmers to a visual interface. However, such an interface (which will generate Scheme code) is also available for use by non-programmers.
- GtkLife is a Conway's Life simulator for *nix. It features a modern user interface, a fast Life algorithm, a giant universe size (65536x65536), and a clickable collection of Life patterns
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