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Software for interacting with virtual environments over the Internet

VREng (Virtual Reality Engine) is a C++ and OpenGL API-based interactive distributed Web3D application for navigating in and interacting with virtual environments over the Internet through their avatars, chat, audio/video channels, shared white-boards and document publishing. It uses XML to describe VR environments, and supports object manipulation and persistence, new multimedia and models types, and built in image and motion capture. It run on *nix platforms using X11 throught the Ubit toolkit.


Developer documentation available in HTML format from http://vreng.enst.fr/html/doxygen/html/index.html

Related Projects



Verified by

Verified on


Verified by

Janet Casey

Verified on

8 February 2005

Leaders and contributors

Philippe Dax Maintainer
Eric Lecolinet Contributor

Resources and communication

AudienceResource typeURI
Bug Tracking,Developer,SupportE-mailmailto:vreng@inf.enst.fr
Debian (Ref)https://tracker.debian.org/pkg/vreng

Software prerequisites

Required to useOpenGL
Source requirementlibjpeg
Required to buildautomake
Required to useX11
Source requirementlibpng
Weak prerequisiteIP Multicast routing
Required to useubit
Source requirementlibmpeg
Weak prerequisiteMozilla
Required to uselibungif
Source requirementwget
Weak prerequisiteFirefox
Required to uselibXpm
Source requirementssh
Source requirementlibmysqlclient
Required to buildautoconf

This entry (in part or in whole) was last reviewed on 28 February 2018.


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"Debian (Ref)" is not in the list (General, Help, Bug Tracking, Support, Developer) of allowed values for the "Resource audience" property.

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